Pico8 Shoot’em Up

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Type
Game Dev, Motion
Roles
Code, Design
Year
2025
Employer
Self

This project is my second game development practice project. It’s an 8-bit shoot ’em up designed and coded in the PICO‑8 game engine.

What am I looking at?

Recently I started a game development learning series on the PICO8 platform. PICO8 is an all-in-one game dev platform for developing small games and prototypes. It contains editors for code, sprites, sounds, music and a map all in the same program. It’s also heavily limited (in terms of visuals and file size) so you’re forced to focus on building with a tight scope.

I grew up with games like this so it has been great to learn how they work behind the scenes, and to build one of my own. See if you can defeat Wave 6!

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